Researchers have produced a generative AI tool they say can create a three-dimensional game world to help developers design and tweak gameplay. A paper in Nature said a research team from Microsoft was able to demonstrate the model generating complex 3D video game sequences that were consistent with the training game’s specific mechanics, but with diverse designs. It also allowed developers to tweak the output iteratively. The World and Human Action Model (WHAM) was developed by Katja Hofmann, Microsoft senior principal research manager, and colleagues who started out interviewing 27 video game developers about their creative needs. The Souls noob’s guide to Elden Ring READ MORE The model was trained on around seven years of human gameplay from Bleeding Edge, a multiplayer online battle arena game developed by Ninja […]
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