Credit: Google Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Google researchers have reached a major milestone in AI by creating a neural network that can generate real-time gameplay for the classic shooter Doom—without using a traditional game engine. This system, called GameNGen, marks a significant step forward in AI, producing playable gameplay at 20 frames per second on a single chip, with each frame predicted by a diffusion model. “We present GameNGen, the first game engine powered entirely by a neural model that enables real-time interaction with a complex environment over long trajectories at high quality,” the researchers state in their paper , published on the preprint server arXiv. This achievement marks the first time an AI […]
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